/Apologize for unintended cross-mailing/

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*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science, 
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
SRJ 2021 = 0.353 (Q1: Architecture/Design; Q2: Social Science, Media 
Technology; Q3: Human Computer Interaction, Education) 
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*Special issue N. 52
*on:*
Beyond the Pandemics and the Wars: SLERD Reload**
*/guest editors: Mihai Dascalu, Tania Di Mascio, Oscar Mealha
/with a focus section on/
/*Educational Location-based Applications*
/guest editors: //Jannicke Baalsrud Hauge, Esteban W. G. Clua, Jimmy 
Jaldemark, Heinrich Söbke/

is now available for free downloading
https://doi.org/10.55612/s-5002-052

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/IxD&A implements the Gold/Diamond Open Access road to its contents with 
no charge to the authors
/
If you wish to help us in improving the quality of the journal, please 
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*IxD&A Journal, issue N. 52 - ToC*/**
**/
**/Preface to the special issue on/
*Beyond the Pandemics and the Wars: SLERD Reload
*/Mihai Dascalu, Tania Di Mascio, Oscar Mealha/*
*p. 5 *

*/Duarte Luis Sousa, Pedro Filipe Campos, Vanessa Cesário/*
Design Implications for Interactive and Analogue Technologies supporting 
Distance Education: A Longitudinal Mixed-Method Study during the Pandemic,
*/pp. 6 - 22/*

*/Carlo Giovannella/*
Between Awareness and Acceptance: a more mature School Teachers’ 
Perspective on Integrated Learning one year after the pandemic outbreak, 
*/pp.  23 - 43/*

*/Saul Delabrida /*
A Hybrid Project-Based Learning course approach from face-to-face and 
remote experiences,
*/pp. 44 - 60/*

*/Cèlia Llurba, Gabriela Fretes, Ramon Palau/*
Exploring the possibilities of real-time Emotional Recognition 
technology for secondary school students,
*/pp. 61 - 80/*

*/Erkki Rötkönen, Heike Winschiers-Theophilus, Naska Goagoses, Tariq 
Zaman, Helvi Itenge, Daniel Yong Wen Tan, Erkki Sutinen/*
Creating Smart Connected Learning Ecosystems: A Hybrid Model for 
Design-Based Learning,
*/pp. 81 - 100/*

*/Laurentiu-Marian Neagu, Eric Rigaud, Vincent Guarnieri, Emanuel Ioan 
Radu, Sébastien Travadel, Mihai Dascalu, Razvan Rughinis/*
OntoStrength: An Ontology for Psychomotor Strength Development,
*/pp. 101 - 118/*

*/Ingrid Mulder, Alberto Magni /*
A collaborative learning infrastructure to build capacity for urban 
transformations,
*/pp. 119 - 140, /*
*
*/Preface to the focus section on/
Educational Location-based Applications
*/Jannicke Baalsrud Hauge, Esteban W. G. Clua, Jimmy Jaldemark, Heinrich 
Söbke/*

*/Yasaman Nekoui, Eduardo Roig/*
Children and the Mediated City. Place Attachment Development Using 
Augmented Reality in Urban Spaces,
*/pp. 144 - 157/*

*/Pedro Silveira, Davidson Cury, Crediné Silva de Menezes/*
Exploring Education Techno-Monitoring Futures: A Participatory 
Speculative Critical Design Case,
*/pp. 158 - 178/*

*/Diego Ricca, Bianca Lupo, Jairo Diniz, Leonardo Veras, Clice Mazzilli/*
In Pursuit of Inclusive and Diverse Digital Futures: Exploring the 
Potential of Design Fiction in Education of Children,
*/pp. 179 - 197/*

*/James Raber, Richard E. Ferdig, Enrico Gandolfi, Robert Clements/*
Insights for Educational Practice from a Thematic Analysis of Student 
Experiences with Speculative Design Mini-Projects about Personal Issues,
*/pp. 198 - 220/*

Regular papers

*/Eva Eriksson, Anne Linda Kok, Wolmet Barendregt, Camilla Gyldendahl 
Jensen, Elisabet M. Nilsson /*
Teaching for Values in Interaction Design: A Discussion About Assessment,
*/pp. 221 - 233/*

*/Oguz Orkun Doma, Sinan Mert Sener/*
Dreamscape Bricks VR: An Experimental Virtual Reality Tool for 
Architectural Design,
*/pp. 234 - 258/*
*
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