>     > No standard way to light up dots in realtime or get key downstrokes...
>
>     > [Just] pick one of the 15 incompatible methods of doing whatever,
>     > or ... hack out number 16.
>
> If there were 15 methods of lighting up dots in realtime and getting the
> keyboard and other ports, this would not be discussed. The problem is
> there is no reasonable way to do screen, keyboard, serial, parallel,
> ethernet, and mouse I/O that comes with most Ada compilers.
>
> If there was even 1, this would not be discussed.
>
> We are missing some of the code, some of the interfaces, and some of the
> classes.

Acknowledged.  But when you said that before, someone (probably tongue in
cheek) suggested that our quest for excellence (his word: perfectionism)
kept us from agreeing on a standard.  I was trying to point out that the
folks "out there" in non-Ada land would have come up with fifteen
different ways (different in the details) of doing it as soon as the
"problem" was discovered--and one a month after that.

"Standard?  What the heck you talking about, 'a standard' ?  Standard
ain't no noun, it's an adjective.  Standard means the way 51% of the
hackers do it."